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Sep. 6th, 2013

nott_caine: (Default)
Selene "Nott" Caine - (Updated for New Canon)
Clan: Malkavian
Nature: Conniver
Demeanor: Loner
Generation: 10

Mental Traits (17):
Alert (4)
Dedicated (4)
Discerning (2)
Shrewd (4)
Unstable (3)

Physical Traits (19):
Brutal (5)
Energetic (3)
Graceful (4)
Lithe (3)
Tough (4)

Social Traits (11):
Charismatic (3)
Intimidating (4)
Callous (2)
Untrustworthy (2)

Abilities (50):
Athletics (4)
Awareness (4)
Brawl (5)
Dodge (5)
Empathy (2)
Firearms (4)
Intimidation (4)
Investigation (3)
Linguistics: (Gaelic, Latin, French, Russian, Spanish, Arabic)
Lore: Kindred (3)
Lore: Modern (2)
Security (5)
Weaponry (5)

Disciplines (8):
Auspex: Heightened Senses (Raise one of your five senses to superhuman levels.)

Auspex: Aura Perception (Learn various qualities of a person from their aura.)

Dementation: Passion (Amplify or dull emotions present in the victim, increasing the difficulty of frenzy)

Dementation: The Haunting (Inflict maddening visions upon a victim.)

Necromancy: The Ash Path: Shroudsight (Allows a necromancer to see through the Shroud.)

Necromancy - The Ash Path: The Lifeless Tongue (Where Shroudsight allows a necromancer to see ghosts, Lifeless Tongues allows her to converse with them effortlessly.)

Obfuscate: Cloak of Shadows (Remain hidden so long as you do not move.)

Obfuscate: Unseen Presence (Become invisible to others so long as you do not attract attention.)

Potence: Prowess

Potence: Might

Potence: Vigor

Potence: Intensity

Backgrounds (8):
Allies (1)
Contacts (2)
Influence: Police (2)
Influence: Transportation (1)
Influence: Underworld (3)
Resources (1)

Merits and Flaws
Hunted (-4) You are being hunted by a particularly persistent witch-hunter. Not only you, but those you associate with may also be in danger. (Eve and Milton)

Short Fuse (-2) You tend to fly off the handle and get angry easily

Daredevil (3) You have the courage to take risks others wouldn't, and have a knack for surviving them.

Eat Food (1) You can eat and taste food, although you don't gain any nourishment.

Unbondable (3) You cannot be blood bonded. Of course, there's nothing stopping you from pretending to be...


Derangements (2):
Irrationality: A fierce, blinding temper that arises when you feel a great deal of pressure or fear

Obsessive/Compulsive: The need to repeat an action multiple times (During her irrational episodes, she carves the name "Eve" into the bodies of her victims)